Tag Archives: Development

Announcing Our First Board Game: Inevitable Betrayal

“Three years into its five year journey all is not well aboard the Weyrell Corporation Starship Inevitable Betrayal. JCN, the ship’s AI, has suffered a paranoid break and has literally split it’s personality into facets so it can mend itself. … Continue reading

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Artists and Playtesters Sought!

Writing a game is exactly as hard as we thought it would be but, perversely, somewhat easier too. The prototypes for our first offering, a non-collectable card game, are pretty much ready to go and we envisage a long playtesting … Continue reading

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